한국의 컴퓨터 게임 시장
한국의 컴퓨터 게임 시장 <E-athletes>
This is the CBS Evening News with Katie Couric.
Sports fans in South Korea are cheering a new generation of competitors 경쟁자.
Call them e-athletes.
From
Shooting hoops 농구하다, great exercise. But as a sport, so last century.
These are the athletes of the 21st century
gladiators <고대 로마> 검투사 with nationwide TV audiences.
Names like Emperor or God of Destruction
and screaming fans a rock star would envy 부러워하다.
Their implements 수단, 방법 of battle, a nimble mind 회전이 빠른 두뇌
and two players squaring off 싸움의 자세를 취하다 on a computer game.
The most popular is Starcraft,
a war game where players build bases and launch attacks
using tactics 전술 like reconnaissance 정찰, 수색 or deception 속임수
"The feeling I have when I win a competition is indescribable 형언할 수 없는."
Lee and others call themselves professional athletes
playing for one of 12 teams.
The best earn hundreds of thousand of dollars and have fans
who swoon 기절하다, 황홀경에 빠지다 for an autograph.
"I like his playing style. I really love him."
At home or in the 26,000 cybercafés, online gaming is a national pastime.
So many people play because so many people can.
This is the most wired nation in the world.
94% have broadband <통신> 광대역 compared to about half in the United States.
But turning pro is not fun in games.
At Team Lecaf, they eat here, sleep here,
and train from 11 a.m. until 2 a.m., seven days a week.
Dedication that leads head coach Jung-Woong Cho to predict that
someday his athletes will be as well known as A-Rod or Tiger Woods.
So parents: If you want your kids to be rich and famous in this century's new sport,
you'll have to make those hated computer games
the new homework.
Barry Petersen, CBS News,